Wednesday, October 17, 2007
SEVEN (7) "A Winner"
Okay, so this is where the rubber meets the road. Time to get a clue on the final project. All my mind can think of right now is a Beatles song. Yep, you guessed it, HELP! The fact that I haven't had a "well defined" research question from the start is coming back to HAUNT me. (How timely, with Halloween approaching). My theoretical construct seems to fall in along these lines: CMC does not enhance social interaction, particularly interaction of an intimate nature. On the contrary, cyberspacial socialization can become addictive place to "users", seeking it as a panacea for their social shortcomings. In short, the "answer" to their needs can quickly morph into a "problem" that further complicates their lives. So, how to ask the questions then. What is the foundational query? Well let's get back to the stated focus of the class: The social aspects of electronic learning environments. So perhaps the question is this: Why are people so willing, or why do they feel so compelled to abdicate their real life (ABORL) for one that is spent online? Does CMC improve the quality of a person's social life? I say NO! Let's see if I can prove my point using at least one new article to point me in that direction. The game is afoot!
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Don't worry about not having a well defined research question at the beginning, you're in good company there! It's completely natural when examining a new topic.
It does sound like that you've been able to narrow your interests though, and that's a good first step. Your theoretical construct is in fact an avenue to develop - I can see a literature review that reviews and synthesizes the issues that are currently being examined around intimacy in CMC. I'll be interested to see what you find in your search for articles.
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